I made this game in three hours for Trijam #190

Instructions

I ran out of time to add instructions into the game itself so here they are:

  • You are the green blob
  • You are trapped in a strange dark place
  • Reach the blue orb to exit the room, but beware of the enemies
  • When shot, enemies duplicate then start chasing you
  • Move with arrow keys or WASD
  • Click to shoot

Development

To fit with the rules of the jam, all development was done in less than three hours. This occurred in two blocks on the same day. Things that I didn't include in the three hours were making the itch.io page and fixing some graphical errors caused by exporting to web. This was a very new experience for me as previously the shortest game jam that I've done was over a week. In retrospect it was probably a bad idea to make a game with levels, as there's very little time to come up with good level ideas and explore how the mechanics can interact with each other. However, I still managed to implement all of the mechanics that I wanted to and still create 5 levels.

Code

The code for this game is available at https://github.com/ThatCoolCoder/trijam-190 but be warned that it's not very clean.

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